Attach surfaces
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So, every so often I go back and attempt another face just to see if I'm getting any better at modeling. Well, I'm not, lol, but in any case I've run into a problem with NURBS.
I started with a sphere and roughed out a shape i kinda liked, but I wasn't happy with the topology not going in the "old person above the mouth creases" (i wonder what the anatomical name for those are). So I made a duplicate of the face, made the first one live and separated just the loop of patches that are in that spot. When I got them to where i liked it, I successfully reattached the majority of the NURBS, but when i tried to do the same for the rest I get an odd result |
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...not sure how to attach multiple pics in one post
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Its actually attaching them correctly it seems, but it ruins the rest of the mesh. I switched the view to the inside of the face, the highlighted area is the new attachment
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i got it
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Nevermind.....i dont know why, but when i attach a to b it hates me, but b to a worked just fine. I'm back on track.
I think im gonna start posting this in the wip section, |
glad you sorted that problem out....
the anatomical name for that crease is the nasolabial fold. :D |
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