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-   -   Learn use mental ray and small space for young (https://simplymaya.com/forum/showthread.php?t=32959)

lealar 25-08-2009 08:53 AM

Learn use mental ray and small space for young
 
1 Attachment(s)
Hello all, long time no see and no post. Still learn how to use mental ray and fellow me lots problems.

This is a testing about lights(sun\sky\area), feel better now and what do you think?

Render Time: 16:34

BTW bad English.

test01.jpg

lealar 25-08-2009 08:54 AM

1 Attachment(s)
test02.jpg

anasasis 25-08-2009 10:37 AM

Very nice mate I really like the design of
the room to that rocky wall is great

murambi 25-08-2009 01:10 PM

isnt mental ray just more efficient than your previous rendering software anyway good work so far

marlonjohn 25-08-2009 06:26 PM

Nice lighting throughout the room, only crit would be that you are missing a couple of pictures in those frames :p

lealar 26-08-2009 05:54 AM

Thanks all and need lot to fix and much more models, hope to finish this project. I'll go on and thanks again.:beer:

lealar 30-09-2009 03:26 PM

really need help
 
1 Attachment(s)
This scene very simply just close box with area lights, but i just wondering about this black ball surface's noise. The black ball with mia_material_x.

Bad ENG if not clear please download my file and really need help.

lealar 30-09-2009 03:28 PM

1 Attachment(s)
help.mb

honestdom 30-09-2009 03:35 PM

does your box have any depth?

lealar 30-09-2009 03:56 PM

sorry i'm not understand, can you send me your test result please.:p

murambi 01-10-2009 09:38 PM

i think you should raise your samples in the mental ray area of your area lights it will increase tour render times bot make your renders cleaner or what were you askin

lealar 03-10-2009 03:28 PM

1 Attachment(s)
Really thanks and repost, we are forgot low samples of the Area Light usually and don't forget it. 8-)

Here a new test if take look carefulness still small nosies but very nice than before, I don't know why yet if had some best way please post here and thanks.:p

lealar 06-10-2009 02:32 PM

1 Attachment(s)
New test with base materials and render time almost 50:00

stwert 06-10-2009 04:27 PM

Wow, very nice. I like the phone especially.
I don't know if it's just me, but the perspective seems like it's almost too much, sort of falling off too quickly (one side of the monitor is quite a bit smaller than the other) if that makes any sense. I don't know how you would change that... are there camera attributes to play with the focal length or angle of view or something like that?

lealar 07-10-2009 05:57 AM

Hi stwert if just me i'm just care model's angle than other setting.

1 select model in your camera then input F key push your camera close to model.

2 adjust you love angle in TOP, FRONT and SIDE view.

maybe change film gate if you need.

BAD ENG

:alien:


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