Smoothing a uv mapped mesh
ello,
quick question - if I have uvmapped a low res poly model then smooth it for rendering - does the uv map stay in proportion or do you need to remap? (I am guessing you don't need to remap but I ain't at all sure |
Most of the time it stays the same....
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thanks for the reply and the speed of it!
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I've not had a problem with it so far. You may need to adjust the stray UV here and there, but no major problems in the transition.
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