turns in motion path with camera
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I have this camera attached to a curve, but it turns way to fast does anybody know how I can solve this ? So it turns a little slower in the corners
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could u not just key frame its spped an what it looks like
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:alien: how do i do it with keyframing ?
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by default it should have a key frame at start an end so go to the time where u want it to start turing an move the camera into postition on the curve
key it do another like this for the exit of the turn |
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