some quick q's on blendshapes
hey guys
some qs im stuck on 1) do u make blendshapes after u have textured or is it a preference thing? 2) will the blendshape stretch an deform ur texture? 3)is it ok to make the blendshape then smooth ur model - i know it works but is it a bad habbit u dont want? |
1) you can do them afterwards. I´d texture my char before enveloping anyways.
2) blendshape will distort texture. but when animating the char after binding the skin to skeleton a distortion in certain areas will always happen. with or without blendshapes. 3) that depents on how you smooth it. I guess you don´t mean tessellating cause that will not work. never smoothed any character with explicit operation. |
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