Abbreviations/Glossary/Slang
Abbreviations, Glossary, and Slang for all those confusing maya (and other software) terms that people throw around.
AA: Anti-aliasing - the softening or smoothing of edges to prevent "jaggies" AE: Attribute Editor or (Adobe) After Effects AI: Adobe Illustrator AO: Ambient Occlusion BG: Background (e.g. BG plate) CA: Chromatic Aberration - slight color shifts that occur because of imperfect camera optics CV: Control Vertex DOF: Depth of Field - range from foreground to background that is in focus DM/Dis map: Displacement map - texture to create additional surface detail FCP: Final Cut Pro FG: Final Gather FK: Forward Kinematics GI: Global Illumination Geo: Geometry HiPoly : High polygon mesh - a dense mesh with a high number of poly faces IK: Inverse Kinematics LoPoly : Low polygon mesh - a mesh with a small number of poly faces ma: Maya ASCII - file format Max: 3ds Max - Maya's bitter rival (owned by Autodesk too) mb: Maya Binary - file format MB: Motion blur - Blurring of objects in motion MEL: Maya Embedded Language - scripting language built into Maya N-gon: Polygon or face with > 4 edges/sides NM : Normal map - texture to simulate additional surface detail obj: Geometry file format - contains geometry and UV information persp: Perspective view or camera Poly: Polygon or Face Prefs: Preferences folder - on Windows, typically located in "...My Documents\maya\2013-x64\prefs" PS: Adobe Photoshop SSS: Subsurface scattering - a feature of light as it penetrates and scatters inside translucent materials Tri: Triangle, a face with 3 edges/sides UVTE: UV Texture Editor Verts : Vertices, points on a mesh Wires: Wireframe shading mode, usually wireframe on shaded Z: Pixologic ZBrush Link people asking about abbreviations to this post for reference. PM me to add more to the list. |
Thanks! will try to remember to go on this topic once i get confused with shortenings :)
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Abbreviations, Glossary, and Slang for all those confusing maya (and other software) terms that people throw around.:nerd::ninja::beer::playfull::playfull:
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