nurbs objects problem
hello
I have made a nurbs based human head and I used global stich to put the surfaces together. the problem is when I select the whole thing and I want to move the it, some of the edges and parts stay where they are and do not move. does anyone know what the problem is? |
Try making a group with all the surface, then Center Pivot and now try to move it!
I hope it will help u! (sorry for my bad english) |
Quote:
Try deleting the history. |
From 2006...
|
yeah I noticed that too. I have seen a fw zombie posts lately.
|
An infestation of necromancers ya say?
... I'll get the shotgun |
All times are GMT. The time now is 05:43 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018