Squash and stretch with Skele
Hello, I'm about to start rigging a spherical character. I was thinking I'd put the basic skeleton in there, but I'd also like it if his body did some squashing and stretching. How would I do this?
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You can scale and key the bones... Just make sure you know the number values in the channel box if they are not all zero...
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The bonus tools from A|W's site contain some sort of stetchy ik script too - much easier than setting it up manaully and works well from what i saw
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