Connection Editor - Face MoCap Connection to Blendshapes
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Hi all!
* I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes of my model. * When I select the ‘Head’ locator and load that into the Connection Editor, I can find the data which I can link to my blendshapes. No issues there. It - looks - like the markers are parented to this head locator. * But when I create a new locator and parent the markers to that new locator, I cannot find the data in the Connection Editor when loading this new locator. * I even tried ‘Parent Constrain’ to parent these markers to a new locator. Same. Cannot find the data in the Connection editor. * Can someone explain me how to connect this mocap data/locators to a new locator so I can find the data in the Connection Editor? Link to the Maya .mb file: https://www.dropbox.com/s/qx1g46jork...ta.mb.zip?dl=0 Thx in advance for the help! |
Hi all.
Any help regarding this? Thanks! |
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