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-   -   Splash Damage - Art Test (https://simplymaya.com/forum/showthread.php?t=31413)

tweetytunes 22-11-2008 08:16 PM

Splash Damage - Art Test
 
Hi everybody.

Going for a new job at Splash Damage and I have to do a art test for it.


Basically I have to build this

http://www.splashdamage.com/images/c..._concept02.jpg

With 20,000 Tri`s fully textured and add my own personal touch to it. - Now here`s the thing.

20,000 tri`s - I have built the whole thing in just over 4,000 which is really making me wonder is low poly really low poly any more ??? - I mean I have even started being my own bits on to the scene and think there is quite abit of detail on there. Maybe its just me. Anyway I know this is going to be mostly down to the texturing but here is my W.I.P on the model so far

http://www.ravage3d.com/images/Splash/1_1.jpg

http://www.ravage3d.com/images/Splash/1_2b.jpg

tweetytunes 22-11-2008 08:20 PM

Here is some more

http://www.ravage3d.com/images/Splash/1_3.jpg

http://www.ravage3d.com/images/Splash/1_4.jpg

Just got to do the hand rails and then I`m cracking on with the textures before I add more of my own things.

Gen 23-11-2008 02:36 AM

I think "low poly" is now a relative term. Looking good so far.

BennyK 23-11-2008 03:29 AM

Looking pretty good :)
Where did you get the wire fence texture?
Benny

tweetytunes 23-11-2008 08:49 AM

Thank you.

The texture I made myself

marlonjohn 23-11-2008 01:09 PM

i like the way you've maintained detail yet its still low, nicely done tunes! me wanna see some wireframes ;)

goodluck with the job aswell,

tweetytunes 23-11-2008 01:28 PM

Ok no problem - not much to look at though - hehe - its now just under 5000 - see lower image for actual number


http://www.ravage3d.com/images/Splash/2_1.jpg

http://www.ravage3d.com/images/Splash/2_2.jpg

http://www.ravage3d.com/images/Splash/2_3.jpg


BennyK - If you want the mesh texture I put it in a rar file for you - feel free to use it - or anyone else.
Its ok not perfect

Wire Mesh texture

BennyK 23-11-2008 03:52 PM

Cool! tileable :)
I found some as well for the last challenge but I remember having trouble with the size... I needed it torn up anyway so I couldn't use a tileable texture...
Thanks anyway...
Benny

Joopson 23-11-2008 05:03 PM

I always am very impressed by your work, Tweety. This is no exception :)

But yeah, what kind of limit is 20,000? What could you do with all of those? meh, I like good ol' fashioned N64 polycounts, you know?

elephantinc 23-11-2008 05:14 PM

Quote:

Originally posted by Joopson
I always am very impressed by your work, Tweety. This is no exception :)

But yeah, what kind of limit is 20,000? What could you do with all of those? meh, I like good ol' fashioned N64 polycounts, you know?

I cant image what being a modeler for games back then.....

looks good, what are you going to add yourself?

honestdom 23-11-2008 05:44 PM

do you have to bake the lights and do that coloured verts mumbo jumbo? i'm lost when it comes to games speak.

It looks pretty cool so far, with 20k tris this will look great when its done! :)

Joopson 23-11-2008 07:58 PM

1 Attachment(s)
I was bored.

Just 2817 tris
I may texture it, but who knows? I don't.:p

-Andy

Chirone 23-11-2008 09:00 PM

i assume eerything is made of completely seperate bits of geometry right?

tweetytunes 23-11-2008 09:01 PM

Quote:

Originally posted by Chirone
i assume eerything is made of completely seperate bits of geometry right?
Yes at the mo - will start to combin bits once they are finished and triangulated - does it really matter ?? - have I missed something here ??


Quote:

Originally posted by Joopson
I was bored.

Just 2817 tris
I may texture it, but who knows? I don't.:p

-Andy

HA HA - Maybe we should have something like this as the next challenge (if we ever get one ???)

That a lovely water texture - where did you get that ???

Quote:

Originally posted by elephantinc

looks good, what are you going to add yourself?

Well I added what I call the hut, but thinking a boat and a blood trail leading up to the door ~ ohhh spooky ~

Here is some more on the bridge.

http://www.ravage3d.com/images/Splash/3_1.jpg

http://www.ravage3d.com/images/Splash/3_2.jpg

Joopson 23-11-2008 09:12 PM

The water texture is a load of crap, haha. Its a picture of sand I added to a dark green phong.
the texture is Here

I didn't tile it, BTW

it does look OK though...


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