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-   -   Nucleus evaluation skipped, frame change too large (https://simplymaya.com/forum/showthread.php?t=45174)

oklava 08-11-2017 10:12 AM

Nucleus evaluation skipped, frame change too large
 
Hi,.
My character's hair has no problem at the first frame. It follows the mesh when I rotate the head.
But when I go to another frame and rotate the head, it stays wherever it is.
Also a warning occurs when I go to another frame: "Nucleus evaluation skipped, frame change too large"
I searched that warning and a couple of people said to go to Preferences->Time Slider->Payback speed and set it to "play every frame"
It is already selected, didn't work.

nvnoor 17-11-2017 11:18 AM

try to select the option by right clicking on the play bottom


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