Multiple animation cycles in one scene?
How do I create several animation cycles for games in the one scene, so that I can export the all the animnations together? Basically I want to clean the current timeline and store the animation cycle so it can be recalled when exporting. any ideas?
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The trax editor is the nonlinier animation system in maya, so thats where you would end up dealing with your animation clips for characters.
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ok but how do i get them there from the timeline? im really new to this so any help would be great
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