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jjwiggins 02-02-2004 08:32 PM

Low poly hair
First of all, what is a good poly limit to set myself to for an Xbox quality model? Or poly limits in general is fine.

Second of all my brother wants me to make him a low poly model and the character he wants to have hair kinda like Squall's from FF8, How would I go about doing this, I'v always tried to avoid hair before, so I have no Ideas.

jjwiggins 02-02-2004 08:35 PM

1 Attachment(s)
heres a pic

Kurt 02-02-2004 08:43 PM

For the hair use poly strips wiht a nice hair texture map and tranparency map. For the poly limit i would go no high than 5000 tris for x box but i would try for around 3000

jjwiggins 02-02-2004 08:45 PM

ok, thanks. Thats what If been trying t odo with the hair. I'll just keep on practicing till it looks good :) thanks again.

PS any good tutorials for that?

Kurt 02-02-2004 08:49 PM

Not that i know if on SM maybe i should do one=)

jjwiggins 02-02-2004 08:51 PM

Hey sounds good to me. I like to see one. Well it looks like I may need to knock off a few tri's too cause I'm getting close to 4000 I just have the hair left though, so I may actually have to knock of quite a bit.

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