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-   -   mr n maya s/w 2011 (https://simplymaya.com/forum/showthread.php?t=37490)

omegaend 26-03-2012 01:54 PM

mr n maya s/w 2011
 
hi guys, when i done sculpting n zbrush, i export normal map as bitmap file. then i open my maya 2011 in bump and testing the rendering. in mr i c less detail on my model but in maya s/w i c all the detail that i sculpt... ? what happen ?? can some1 guide me...

NextDesign 26-03-2012 02:17 PM

We need more information. What shader type are you using? Are you using final gather? Why did you switch it over to MR if software is giving you the right result?

omegaend 26-03-2012 03:47 PM

i am using blinn material. just bump inside. all setting default. because mr have more setting than maya s/w

NextDesign 26-03-2012 06:40 PM

A simple Google search returns 129,000 hits.

#1) Maya: Rendering Normal Maps in Mental Ray on Vimeo

Jay 26-03-2012 09:03 PM

Thanks for helping on this John.

Sometimes its a case of wood for the trees.....


Jay


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