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13uRneR 26-01-2005 04:10 PM

Importing
 
This is not the end of the world, but, would be nice if it works...


I have Final Fantasy 7 and I have opened the .LGP file and accessed the 11000+ models from the game, can Maya open any format in this list:

Helion (.3df)

3D Studio (.3DS)

3D Studio ascii (.ASC)

Jawed K (.JAW)

Lightwave (.LWO)

Quake 3 models (.MD3)

unknown mon (.MON)

Milkshape binary & text (.MS3D,.TXT)

Wavefront (.OBJ)

Off, oogl (.OFF)

FF7 p model (.P)

Raw 3d (.RAW)

Turbo Silver (.IOB)

Warcraft 3 3d model (.MDX)

Final Fantasy 7 field models (.HRC)

Direct X ascii (.X)

Truespace (.COB)

Virtua Fighter 1 (.BIN)

Oni model (.M3GM)

Oni character (.ONCC)

Viper racing model (.MOD)

Rhinoceros (.3DM)

(this is the list that I can save the files as)


if yes, where can I get the plug-in? importer etc? or converter? ((should I install 3ds max 6.0 again?))

13uRneR 26-01-2005 05:11 PM

1 Attachment(s)
You can ignore me now... just went searching and found that Alias offers many free tools in Bonus tools, and that they can import 3DS format............ much tweaking to do now.........

mhcannon 27-01-2005 06:58 AM

You'll probably have better luck with the .obj files. At least that's been my experience.


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