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-   -   Female body (https://simplymaya.com/forum/showthread.php?t=4724)

Blinn 24-03-2003 01:07 AM

Female body
 
1 Attachment(s)
been working on this, theres no head/hands/nipples but you get the idea. im actually trying to work on my rendering/lighting. i used Gi_Joe. any tips about rendering/lighting/modeling are much appreciated, thanks.

caligraphics 24-03-2003 06:45 AM

looks pretty nice from this angle, but if you could make some renderings from other angles it would be easier to comment on the modelling.. but it looks great..

only thing I can say at this moment is that the navel area needs some more tweaking, you seem to have som folds in the surface there..

Blinn 24-03-2003 02:40 PM

thank ya. yeah the line was intentional but i see your point, it defintly could use some tweaking. Im not at my comp now, but when i am ill be sure to post some new renders. This is sort of test subject for my rendering/ lighting techniques. any help in that area would be great.

Blinn 24-03-2003 09:21 PM

1 Attachment(s)
Here are some more renders.

Blinn 24-03-2003 09:29 PM

1 Attachment(s)
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Pony 24-03-2003 11:17 PM

ware your thigh terns in to well cheaks.. looks very good. exelent since of salidity in a soft way.

BabyDuck 25-03-2003 07:29 AM

might be the perspective, but the upper body (in belly area) is slightly too long. first it looked as if the legs are not long enough, but it is the upper body that needs be shorter, so the cutted of wrist is just a bit lower then the lowest part of butt. talking about butt area - that needs slightly tweaked as well. the line form back to crack of butt to the front til belly button should look more like a sausage thing that is bended a bit to the rear. and in the lower part of that sausage you can fit a circle. hope you understand what i mean, if not i can try to make a sketch.

abra 25-03-2003 07:34 AM

hey blinn, you're doing the joan of arc tut right? it's a great tut for beginners (like me). i'm also doing this tut atm...


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