Head Model...A chic
This is my first post on simply maya (my friend Brian Ellebracht highly reccomends this site).
This is a polygonal head of a girl. The focus of this project was to get better with designing eyes\eye lids\eye sockets. I'm also looking for comments on the model...if you have any. http://www.matchmovin.com/front_side.jpg |
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Pretty good head overall, just a few suggestions on what to look at..
1) The eyes seem just abit to small for the overall size of her head. 2) The jaw line needs to be a bit more defined as it is right now it just blends right into the neck. Also they are just a bit to sunken in the front view. Remeber most women have soft lines in there face, unless they are a body builder with no body fat=) 3) The ears are to forward. Try moving them back and you will find the it will help a lot when you want to defind the chin. Good stuff keep it up=) |
Hey thanks for the suggestions, you are very correct. Also, thanks for taking the time to markup my image, that really does help convey what you said in your post.
I will make the changes tomorrow evening...I'm teaching an intro to Maya 5 course now (we're on a break) Matt |
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You should do more study of the female form in general. I found that doing traditional sculpting classes have really helped me improve my 3d skills. I suggest subscribing to www.3d.sk for reference images.
here is a more detailed markup for you to look at. One needs to remember the lines of the face and that the upper lip (unless one has an underbite) is always out further than the lower lip. good start by the way =) |
OK, I had some time to make some revisions to my chic. The changes I made were subtle, however I tried to follow most suggestions.
The only part of this character that just terrorfies me is her hands. A womans hands are soooo beautiful, I only hope I can do them justice. Here is question: Should I make the hands from SubD's (which I've done before for male based hands) or should I go with nurbs patches???? Also, I'm a member at 3d.sk.....very nice stuff for reference there. Matt http://www.matchmovin.com/front_side_rev1.jpg |
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OK here you go more detailed hope it helps. anyone else who would like to correct/add to this please do so.
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WOW thanks a bunch, I will make these changes when I get off work:D ....more to come soon!!!
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you know i just realized the chin may not look so weird once you fix the lips so hold off on the chin for now =P
also after snapping and merging those verts, you may have to move the rest of her lips up with it a bit. |
hey stranger, looks nice. Told ya this was a good site for help :) can't wait to see your next update, and to see it converted to Sub D's/ Talk to you later,
Brian |
Yeah, this site is much better than CGTALK for feedback.
Where are you today? Are you bringing your computer over tonight? C ya Matt:D |
OK , I've followed some of 3dgurl's suggestions (all very accurate I might say). Here is a 3/4 view for you gurl, which gives you a better picture of the jaw line I think.
I will post a front and side soon.:D Matt http://www.matchmovin.com/persp.jpg |
Hey Wanna3d, I thought that I was stoping by Tomorrow (Saturday)??? Let me know. I was running around today alot. Let me know if Sat. is good, i will give you a call later in the day.... when u posting the sub d version :D
Brian BTW nice improvments.. You can tell she is supposed to be a girl now.. B4 she looked like a hermaphrodite :) I think I fixed my BSOD problem!!! I will tell you about it tomorrow. |
whatevrrrrrrrrrr.....I'm a hermaphrodite specialist when a come to organic characters in maya, however I am learning:p to overcome some of my former weaknesses....anyway I'm rambling....too freaking tired..........unlike you I sleep
Matt |
sleep...:sleep: I dream of sleep... wait a second, How can I dream about it, if I don't do it? :confused:
:) Brian |
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