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-   -   Attach polygon plane to camera (https://simplymaya.com/forum/showthread.php?t=30660)

Sil-Valeor 10-08-2008 06:28 PM

Attach polygon plane to camera
 
Hello.

How do i attach polygon plane to camera, so that it will always rotate towards camera? I'd like to use it on a tree. I know paint effect can to this, but i wanted to know if there is way to use it on regular planes or objects?

ragecgi 10-08-2008 07:09 PM

Aim Constraint:)

vladimirjp 10-08-2008 07:17 PM

rotate the plane the way you want
then make it a child of the camera. it will always face the view

Joopson 10-08-2008 09:57 PM

but then it follows the camera as you zoom out...

Sil-Valeor 11-08-2008 02:00 AM

Hm aim contraint seems to be the right thing, but i can't figure out the correct settings. So, in order to only rotate in one direction(around it's Y axis), what setings should i set?

Also, since i'd like to use this contrained poly plane as last lod level, how can i duplicate it? If use regular duplicate, the copy won't be contrained.

vladimirjp 11-08-2008 07:46 PM

oh i thought you wanted to do something else.
like create some sort of on screen display...
but parenting gives more controls, instead of constraining. you can still key frame rotate values, or create a more elaborate heirarchy, make lods based on distance etc...

the first part show constraining, which locks your rotate values. the second shows parenting, which you are free to move scale object or rotate. or script to be overdrawn on screen, so there is no clipping.
http://www.vimeo.com/1525686


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