Mar/Apr - Noob - Bowring_2002
This Challenge is GONNA ROCK :attn: :attn: :attn: :attn:
I know i didn't really get into the previous challenge but this one im dedicated to and really excited about. ATM im thinking of modelinga tranformer that turns into an electric wheelchair. ill bring concept soon. Good Luck Everyone |
Haha! Awesome.
Looking forward to the progress pics, Bowring! :) |
lol, I had that on my *possibles* list too - great idea ;)
make sure its a minibot though |
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Done Some Quick Sketches (Very Quick Look like a 5yr old has done them) of roughly wat i want the transformer to look like.
Obviously when i get started in maya i can really begin to plan out how to do this. Its gonna be real challenge to design something that ultilises part that can fit in botht the mech and vechile. Side View: |
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Front View
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Pic of the Wheelchair:
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Went into Maya and used primatives to kinda plan out how it will work
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I know it isn't very cool, yet it could be very fun to have a domestic robot, a servant type, which would come out of the wheelchair, instead of a fighting robot. indeed, it would be even useful for daily life!
:) keep it up! |
Maybe it could be a medical droid? - white with red crosses etc. Useful for both humans and injured bots.
Or maybe you could convert the idea into a futuristic person transporter, like a 1 man bike/car hybrid? |
LOL these are great ideas guys thanks. i think i might well have a little mini bot pop out, kinda of like the way the tapes fly out of soundwave lol
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ha ha - excellent choice Bowring_2002. This project has a lot of potential - I am looking forward to seeing how this idea will progress.
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Really Wanted to get stuck in and start modeling something, so ive started modeling the helmet/head section whilst i still figure out exactly how this is gonna be pulled off
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looks good already Bowring.
remember the secret of sucess is sucess!! |
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Carring on with the head and done a quick animation test to try and expirement with ways that it will transform:
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And here a quick render of where i am at so far
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