multiple bullet shell effect
Hello,
I'm a newbie so I'll apologize in advance for any eye-rolling reactions I might ellicit. I'm working on a 2-D cartoon but there is a sequence in my film where i want to use 3-D. The idea is that shell casings from a weapon rain down. I'm sure this isn't hard to do but what I want to know is this...having modeled a shell, is there any way to apply it to a particle emmiter in order to arrange for multiple casings to be animated. Any help would be greatly appreciated. Thermalfire |
you need to add a geometry instancer. It's in the particles menu. There's a really good tutorial in the maya help docs about it.
Alan |
alright!
thanks for the help!
It's coming along, but it needs a bit of tweeking. Maybe I'll post the results in the WIP section soon. Thanks again. |
All times are GMT. The time now is 06:36 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018