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-   -   BUMP MAP/PHYSICAL SUN (https://simplymaya.com/forum/showthread.php?t=34059)

murambi 05-05-2010 10:33 PM

BUMP MAP/PHYSICAL SUN
 
1 Attachment(s)
HI all
i have this image with bump map lines on it and it renders fine on default lighting
left image but when i add physical sun and sky this happens...can anyone pls tell me what im doing wrong

honestdom 06-05-2010 07:13 AM

did you correct the gamma on the texture? perhaps its just washed out.

murambi 06-05-2010 07:57 AM

havent done that i thought you only apply gamma correction node to your diffuse maps not bump maps let me try and get back to you

honestdom 06-05-2010 11:31 AM

well you could just change the gamma in the framebuffer to 0.4545 and set the gamma of the sun and sky to 1... that might work.

Gen 06-05-2010 02:45 PM

No need to gamma correct bump maps as they don't feed info into any color channels. I think the problem on the underside is stemming from the ambient lighting, if whatever is beneath it is light colored then I can see that happening when it throws its color onto the balloon.

murambi 07-05-2010 12:25 PM

nope i used a bump map on the basket and it worked perfectly fine very weird whats going on...............anymore suggestions


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