Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Materials & Textures (https://simplymaya.com/forum/forumdisplay.php?f=18)
-   -   Chrome Shader (https://simplymaya.com/forum/showthread.php?t=13022)

Mr_Flamenco 11-08-2004 11:23 AM

Chrome Shader
 
Hi ..
i am i modelr but not good texturer .. can some one tell me .. how can i make i good chrome shader ? ?i iwant i good reflaction in my shader ..some thing like a mirror
thank you

carrot juice 11-08-2004 03:33 PM

make sure you have raytracing turned on in the render globals. Also make sure reflections are turned on in your material (i reccomend a blinn). if you want to ad fresnel effect you can fake this by mapping the reflectivity with a ramp shader that varies slightly (from black to very dark gray) so that it's more reflective when you're looking at it edgewise.

you'll have to play around with the options a lot to get it just right. for a good example to deconstruct look on highend3d shaders for "silver shader".

have a nice day

ben

keef 11-08-2004 04:46 PM

Try this thread


http://forum.simplymaya.com/showthre...threadid=12769

Mr_Flamenco 14-08-2004 07:41 AM

Thank you very much guys i really aprecite you work and help :)

but i got what i want with some experementations

just make the reflectivity value 1 and specular color white

and the color middel gray which is hue=0 saturatuin =0 vlaue=0.5

of your blinn shader :) and here it is :)

a great thanks for your guys :)
have nice day


All times are GMT. The time now is 06:19 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018