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timur04 08-10-2002 04:41 AM

Export
 
Hello. Ive been trying to port my Maya model into 3dsmax for over a week now.. I need help ! : ( From maya, how can i export as an .obj ?? Everyone else tells me i can but I only see the option to export it as .mb and .ma and .mov !!! What am i dong wrong?

mtmckinley 08-10-2002 04:59 AM

you need to load the .obj exporter plugin... Under Windows > Settings and Preferences > Plugin Manager.

Find the objexport plugin and load it.

For Max, you'll obviously need the .obj importer.

timur04 08-10-2002 05:14 AM

wow, thank you

Oculus 11-10-2002 01:20 PM

On a related question: Is there a .obj exporter that will export bones, contraints, textures, groups, etc, etc? I know of that polytrans but thats too expensive... Its not worth paying hundreds for a few model exports!
The groups option on export doesnt seem to work, because it doesnt export any groups... whats that about?


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