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-   -   Human Head Project (Noob Style) :) (https://simplymaya.com/forum/showthread.php?t=20566)

magicsy 09-03-2006 09:29 AM

Human Head Project (Noob Style) :)
 
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Ok ive done so many hard surface modeling and i really need to widen my skills so ive set out to do a human head, as i think its very important to be able to have this skill.
So here goes.
One thing thats annoying so far is when i create an instance the other half appears Black, so i cant use Xray in side view :(
Any ideas?

gster123 09-03-2006 09:42 AM

You could put the instance on a new layer and switch the visability on or off as needed???

magicsy 09-03-2006 09:55 AM

yea i thought of that just dont it so alls cool now thx. :)

magicsy 09-03-2006 10:02 AM

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dam print screen aint working lol!
So heres a render of where im at at the moment. :)

magicsy 09-03-2006 11:39 AM

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started on the nose.

magicsy 09-03-2006 06:14 PM

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struggeling a bit at the moment the wires need tidying up and maybe more need adding?
Any help guys?

meredith 09-03-2006 06:40 PM

dam this is looking promising, again. Nice modling!

magicsy 09-03-2006 06:44 PM

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:D thanks. my real first attempt, at proper organic modeling.

magicsy 09-03-2006 07:04 PM

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tidied up a bit also added some eyes. :)

lewisears 09-03-2006 07:11 PM

Hi magicsy, your doin well and i think you made the right choice in making the human head...im still learnin and still find heads difficult but a couple of things that may help you.

1. if you make half the head a smooth proxy, you can see and manipulate the final result through the whole process. It sometimes helps to use a blinn for this half as well.

2. I was taught that the best way to build a head model is to build each section (eye sockets, mouth, nose and ears in seperate peices, using the create polygon tool and extruding the edges from the first peice,this will give you more control over the shapes. Once this is complete, you can start combing and linking up the peices..

at the end of the day ive seen heads being built in loads of different ways and your def goin in the right direction...

keep goin and if none of wat i just said makes any sense then either ask me or ignore me and good luck.

p.s..im dissapointed you haven commented on my new project...new character 'valentine' yet as usually ur one of the first to comment on my work and i value ur opinion.
:beer:

magicsy 09-03-2006 07:47 PM

hi lewis, thanks for the crit mate im using the instance method, i will give the proxy thing ago now actually as im adding the detail in.
thanks again :)

magicsy 09-03-2006 11:05 PM

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done most of the lips area

magicsy 09-03-2006 11:07 PM

got right Hooter on him i know... lol!!

magicsy 09-03-2006 11:28 PM

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quick smoothed render to see how hes shaping up..

gster123 10-03-2006 10:42 AM

Lookin good man,

Need Jay in here to give some pro advice!!


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