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j5ive 23-08-2006 07:51 AM

Exporting VRML...
 
When I export as a VRML and load it into the viewer, it appears that there are no lights in the scene, yet it is ticked in the box in the export options window, Any ideas?

NeoStrider 23-08-2006 07:57 AM

sure... check your viewer's settings. some viewers support lights, some don't. you might need to bake your lights into your texture. yuck.

j5ive 23-08-2006 08:05 AM

I'm using Cortona, not sure if it supports lights or not could do with solving this asap before i get my marching orders from the boss :S

j5ive 23-08-2006 08:09 AM

ok, could you tell me how to bake the lighting info ?

NeoStrider 23-08-2006 08:27 AM

take a look here.

http://accad.osu.edu/~aprice/courses...ing/index.html

gster123 23-08-2006 08:31 AM

How many lights are in your scene?

I think that the VRML language maxes out at 7 lights (at least thats what I got tought when I was using it)

j5ive 23-08-2006 10:09 PM

Kind of fixed it, it was the file format that it did not like, had to pi**ing change every texture to jpgs.

The prob i get now is that i get a blue cross hair that reaches the extremities when i view in the vrml viewer which has a knock on effect with the navigation. Any ideas?

NeoStrider 23-08-2006 10:11 PM

not sure what you mean by knock...


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