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-   -   particle start frame (https://simplymaya.com/forum/showthread.php?t=21937)

Dann 12-06-2006 11:25 PM

particle start frame
 
I'm using an expression to control the start frame on my particles so that when I change a variable on my master object all of my particles will have the proper start frame. However, my friendly neighborhood Maya doesn't like that. The value is being passed properly, but I have to manually select each particle object node and click on start frame for the value to have any meaning.

Does anyone know of a work around for this bug?

Thanks,
-dann

westiemad 17-06-2006 02:03 PM

you could put the expression in the particle shape that says if (frame > myController.somevariable) or you could make a direct connection to it with the connection editor.

I think i understand what u want.


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