How do I model this?
Hi mates,
Does anyone know a (easy) way of modelling that bolter(the plate on top) on this speaker? http://www.aoy.ro/image.php?productid=19081 Thanks in advance! |
i think you would probably use a transparency map to make the mesh, rather than actually model it.
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well I would if I knew how.....maybe you're kind and explain :beer:
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Plug a grayscale image into the transparancy slot of a material, and play about with it to see how it works.
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Yep ..seems possible..thanks for the advices!
Cheers!;) |
Use a grid for the transparency repeat the u and v's alot then duplicate the grid texture adjust/texture the color of the visable part and plug this into the specular color.
good luck:beer: |
Hey it works nice, but not over the entire surface..as you see
works well in the middle but then it goes wild and I have no ideea what is it.Help please! (I puted the 2d grid texture) http://i224.photobucket.com/albums/d...1988/boxa1.jpg |
have you layed out your uvs?
it looks good in the middle. |
Hey man I hoped I could assign it without laying the uv's but
I just been lazy.:blush: Did that and works fine.Thank's for the helping! http://i224.photobucket.com/albums/d...1988/boxa2.jpg |
that's much better - looks cool. with polygons you always have to lay out the uvs. ;)
don't forget to post this in the wip forum. :beer: |
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