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-   -   Jo-Ma-Ch battle (https://simplymaya.com/forum/showthread.php?t=30345)

Chirone 09-07-2008 02:48 PM

Jo-Ma-Ch battle
 
mind if i don't post my sketches....? i'm kinda embarrased by them... :alien:

Joopson 09-07-2008 04:50 PM

why the new thread/no sketches?
I'm probably a worse drawer than you, so post!

Also, I'll try to start soon, probably Friday though...
-Andy

Chirone 09-07-2008 05:07 PM

1 Attachment(s)
well... this was my first idea to do...

i was gonna have a wasteland type area where a forest has been destroyed (either by people or by fire... although forest fire is probably usually caused by some noob)

and in that wasteland a wolf (ok it looks more like a bandicoot or something that ISNT a wolf...) see's this little flower sprouting

concept sketch was for a night scene and for the word hope...

but i think i'm gonna use a different picture alltogether

...it's kinda annoying that lots of ideas flood in and i can only do one of them....

its tough choosing...

anyway, my actual scene will probably involve a human... either it will represent solitude, determination, or sorrow...

no idea where i'm going yet...

Chirone 09-07-2008 05:08 PM

1 Attachment(s)
that image i'm not so embarrased about...

its my attempt to draw a person....

i cant draw someone front on for the life of me...

Joopson 09-07-2008 05:13 PM

i thought it was a fox...

Anyway, thats not so crap, i can tell what it is!

Anyway, good luck with modeling and texturing that guy in a week, lol,.

I'm not gonna have a human in mine, because of the time limit.
-Andy

Chirone 09-07-2008 05:15 PM

screw texturing! MWAHAHAHAHAH

well... it might be easier than the wolf...

the scene with the human probably wont have much other than him (hence solitude or sorrow)

Mayaniac 09-07-2008 05:45 PM

Thats a pretty cool, yet ambitious idea Chirone! Hope your up to it!

I was thinking of tackling fear or Sorrow.

I was thinking of maybe having and old woman Holding a framed picture, of a man (presumable her recently deceased husband). The shot would be taken from her perspective.... That way I would only have to model her hand ;) There would be a tear running down the front of the picture.
But I figured that idea was too simple. And probably wouldn't be fair... I'm modeling a picture, and you guy's are modeling entire burning landscapes, and not to mention multiple characters. ;)

So another idea I had... A little girl sat in the middle of an old, dark and empty room. Clutching her doll and a tear running down her face. The light in the room would be coming from the doorway (which would be sat behind the camera.) In the light cast into the room would be a shadow, a silhouette of a man.

anyway, I'll get some sketching done tomorrow, and see what other ideas I can come up with.

Chirone 09-07-2008 06:12 PM

well... we'll see how long it takes for me to model fathered wings without a tutorial...and the landscape...

Chirone 10-07-2008 02:08 AM

1 Attachment(s)
BAAHAHAHA

check out my first block attack

all nurbs other than the hands

i shouldnt have deleted half the model so early on in the blocking out phase...

Chirone 10-07-2008 11:58 PM

man, this is just lame....

i'm trying to paint the weights and my laptop can't do it... it lags too far behind the clicks and adding to the weights don't even appear to do anything...

:(

Mayaniac 11-07-2008 04:06 AM

Your character looks pretty good!

Whats the specs of your Laptop?

gster123 11-07-2008 04:42 AM

Have you deleted the history on the model?

Joopson 11-07-2008 05:48 AM

did you convert to polygons yet?

Chirone 11-07-2008 09:20 AM

Quote:

Originally posted by Mayaniac
Whats the specs of your Laptop?
1.87 duel core 2
128 dedicated (i'm pretty sure its dedicated since the RAM is not less 128) nVidia umm.... i dont remember the model... i'm not currently around my laptop so i can't say)
1.5GB RAM (i dont know how i survived with just 1GB....)


Quote:

Originally posted by gster123
Have you deleted the history on the model?
yeah, i'm pretty sure i deleted the history before doing everything...
although i might have forgot.. not sure... all the brushes (weights and the geo-sculpt) have slowed down since i duplicated and merged verticies
maybe i'll go to an older save and try again

Quote:

Originally posted by Joopson
did you convert to polygons yet?
yup, its currently in sub-d, which is where i've binded the skeleton



no matter.... it doesn't matter if the model gets deformed for this shot, cuz he wears a lot of clothes that cover him (this was actually part of his original design which i should probably post?), so i'll just put him into position and block some polygon clothes...

Chirone 11-07-2008 08:14 PM

1 Attachment(s)
looks like i can bind a skeleton to a polygon shape....


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