Texturing on Faces?
Hey all, its me again with a question.
Is it possible to "paste" a texture onto only a certain Face of a polygon, or several Faces? I'm working on texturing my model and am finding it a little difficult. Thanks for any help. :) Rage_Matrix |
Sure it's possible. Just select the faces you want and in hypershade say (right-click) "assign material to selection".
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Cool....it kinda works now. Ummm.....except the texture is all messed up. Am I missing something here? How do I align the texture so that it stretches evenly across the face?
I have a horrible feeling I'm missing out on some of the theory behind this. BTW, just wanna say thanks to everyone. This is my one-stop-shop for asking (stupid) questions on Maya. Pity its so damned difficult! :) Rage_Matrix |
RageMatrix,
You need to edit the UVs of the poly shape in order for the materials to show up correctly. It'll take too long to explain in a message. I suggest checking out Craig Daughtry's UV mapping tutorial in the VIP section. There may be some tutorial links in the Tutorial thread as well. |
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