Understanding Convert/Polygons to Subdiv? Please help!!
I don't quite understand converting a poly to subdiv? I've been going through the spitfire tutorial but Kurts models seems to convert to sub div and be more rounded then mine?
As I understand it polygons to subdiv should subdivide a poly model by 2. Therefore a cube with 2 subdivisions along its width, height and depth should, when 'Convert/polygons to subdiv is applied, be converted to a cube with 4 subdivisions along its width, height and depth? However when I do this I'm presented with a sort of rounded off cube but one with exactly the same amount of sub divisions (2) as I had originally? If anyone could help me with this I'd really appreciate it. |
Sorted it! :)
I didn't know about the 1, 2 and 3 keys! Why don't people tell me these things!? |
All times are GMT. The time now is 03:43 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018