UV Mapping
I know its a simple question, and I did try a search before I asked this question but can someone tell me how to cut UV's while I'm in the UV Texture Editor, so I can move em and sew em up again?
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select the edge, cut, then you can move the UVs and select the edge you want to sew.
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the option is polygons>>cut UVs I think (while in the texture editor)
Alan |
editing UVs really sucks... its so damn tedious!!!
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yup ;) it's a good motivator to learn renderman SL that way you dont need to do this nasty activity ;)
Alan |
unless you want to go into games or something.
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I am intrigued. what is render man SL and how do i get it? is it free :D I have no money right now :(
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how do you position textures/deal with parametrization there, then? |
Laying out UV suck=(
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I don't mind laying out uv's (much hehe..) but I HATE when you do this TIME-CONSUMING tedious and perfect job doing it, only to find stretching STILL.
Hate that... |
uv = evil! I would rather texter each face by hand then do UVs. Even that is less tedious. haha!
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You guys whine too much. UVs are easy. :D
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pixar only use UV mapping for decals and lettering all of their texturing is done using renderman. And no it's very very not free. But there are a few renderman compliant renderers that are.... emm i think they are air, brmt, angel (being developed by one of my lecturers). It's worth looking into and it can really help you get a job in the industry too. Alan |
its all in the signature :D
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yeah that's a good point actually check out the research page at the bottom of my sig. That's all on that subject
Alan |
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