wrong time after rendering -.-
so hi !
i importet sound and put it on the time line and after hitting the play button everything is working fine sound is playing maya too... (in realtime 24 fps only) but thats not the point because first i animated an face to this sound exactly to its mouth positions etc... in maya everything is fine no probelm at all... so i made a playblast video and there it worked fine too but (here is the problem) after rendering i put the sound and the rendered video together but they didn`t match ! :( the movie is simply too fast so it isn`t rendered with (24 fps...) i`ve got no idea how to solve it please help..... thanks.. tino |
ok ....
ok seams to me a sticky problem ...:rolleyes:
but at least does anyone understand my problem ? cause i've no idea what to do....on how to solve this... thanks tino |
well i would check the playback options in maya and check that they are set to 24 fps and check that your timeline is set to 24 fps as well.
I've never used sound in maya so I'm not entirely sure. Alan |
i see...
yeah i checked it at least twice times but it never worked thanks
for answering i'll try it again and again..:confused: |
You can change fps in prefs. There you can select something closer to NTSC or Pal or whatever. I animate to the sound also ( at 30 fps ). I place the sound with my scene in After effects or Final cut. There if needed, ( not often ) I'll speed up or slow down the animation or sound.
If you use one of the above composite programs, you can import at any fps (almost) & export at something different (NTSC, PAL . . . ). I agree with Pure_M. The program you use to play your scene is not matching somewhere with what you exported. Good luck |
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