Papalati - March/April
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Alright I'll give the challenge system another chance. Only because Mike's the man. :bow:
Alright, this is just part A of my concept, part B is coming and should be up tomorrow. This is still going to go through some changes. I just havent decided what limb to lop off. :) Alright I think young train engineer look maybe mid 1860's alright. Like I said before the fantastical/scifi is really coming in part B. Stay Tuned! |
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Okay here is my "Steam" concept Part B....
Its a steam-based mech. Made of pure Iron Ore. So there will be rust of some kind, I think.... Alright.... Time to take a break.... I hate concepting. |
Hi nice concepts, WELCOME TO THE CHALLENGE!
you do realise that there is no UV mapping , texturing of any kind allowed in this first part of the challenge ? |
Uh yeah... its just the concept... for the whole project. :)
Thanks for the comment! Its nice to be back. |
cool looking robot
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thanks tweety, works been keeping me busy, plus i got one of those mx revolution mice and its a little hard getting used to.
I should have the modeling done though by April 15th? |
cool robot! I'd recommend working on the robot first, and then if you have time, the guy.
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Okeedokee Mike.
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yeah - great design mr papalati - looking forward to seeing how this one turns out.
:beer: |
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Thanks Arran....
Well work has been hectic for me. I finally get a break to start on this... here is a quick block in Ive done. Shooting for 20,000 polys on Steam and maybe 6000 polys on Punk. |
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Update 2
More blocking In. |
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Update 3
More Blocking In and starting to work on the functionality part of him. Break Time. |
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Another Update
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looking cool papa - especially like the eyes and the green things on his back - are you going to keep it fairly low poly?
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Cool robot! For low poly, looks pretty darn good.
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