Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Edge ring and split (https://simplymaya.com/forum/showthread.php?t=34199)

snowking 28-06-2010 05:50 PM

Edge ring and split
 
I have tried to make a rim following a tutorial , but I have stuck at 2:00. I can't make the loop. My result:
http://img651.imageshack.us/img651/1189/78460930.png

bullet1968 28-06-2010 11:12 PM

Mine does that too sometimes...I think (Im dont really know) that if you have hidden edges or verts it will 'pull' the edge loop to them..if you know what I mean.

cheers bullet

snowking 29-06-2010 08:52 AM

I don't have hidden edges, I have verified it

snowking 29-06-2010 11:19 AM

Yeah... You was right... thanks for the replay

" The Problem that you have is that there are always 2 faces on top of each other.... that's something what you can't really see.... and it's a little bit weird cause the vertex count is right. You can check that out if you select 1 face and delete it... you will see that even after deleting it there's still a face at that spot. That means you have twice as much faces in that scene as you should have.

Well, that might have happend when you duplicated that mesh... I guess you have duplicated it 1 time too much and accidentally combined 2 meshes that were on the exact same spot in that scene. But that's only a guess :-)

All I did was selecting your Object and then under "Mesh" ----> "cleanup" I checked the options as you can see on the screenshot I attached to this mail. What that did was it selected all the faces wich are "zero geometry"... all I did then was hit delete on the keyboard.... and that fixed your problem."


All times are GMT. The time now is 08:58 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018