Material scale , HELP HELP !!!
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I am applying wood PSD ( JEPG) file into my design , however the scale is a bit wrong , how can i scale the material so it will look real in my design
Ps.. the design area is 30 meters around 100 feet by 45 meters around 147red follow the link to see the problem!!! http://i140.photobucket.com/albums/r...754/design.jpg |
if you click on the wooden floor node in the hypershade there should be some options in the attribute editor (going by memory here) and I think scale is one. It also looks to me like you have some issues with your UV Map. You could also scale your UV map up so it is huge compared to the texture.
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click on the "place2dtexture" node, and adjust the "repeat UV" settings to your liking
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