Adding edge loop between two loops following curve?
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I'm trying to figure how to explain what i'm trying to do here. I need to add edge loops between the other edge loops to smooth the surface of the book. Is there a way to make a loop that will automatically follow the curve that is already there? Or do I just have to do this manually?
Thanks guys, -Ethan |
Select the faces and got to Edit mesh>Add divisions checkbox. Torn on linear and set the divisions in U or V cant remember which. Or you could just smooth it...but that is permanent. You could also delet the cylinders you have and recreate the primitive with more subs.
Cheers bullet |
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