representation problems
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Hi, I am new in this forum and just about to learn maya.
I have some fundamental problems concerning representation on my screen. I attached a screen shot to explain: 1. the curser is unusal small, how can I see it bigger? 2. the curser in the left down field is not parallel to the x,y,z axis but slightly inclined. It has always been like that since I installed maya. 3. it seems to me that my graphic card is not working properly. When I try to change the proportion of the 4 different fields (windows), this awkward white lines appear until I release my finger from the mouse. I was thinking that some of the problems could have to do with my hardware and my operation system, I am using: windows vista home professional, 32 bit maya 2008 and: 2 GB Ram, 2x Intel Core 2 CPU 4300 @1,80 GHz nvidia Geforce 8400 gs So please, any recomendation would help me. |
Re: representation problems
Quote:
2. Never seen this before, could be a video card problem 3. Try updating your video card drivers maybe Welcome to the SM community |
yeah - sounds like an video card issue - check autodesks site to see if your card is qualified.
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The Gforces are not qualified.
theres a thread on those cards over at CG talk that might be of use to you, its in the maya forum, you might have to do a search to get to it. |
2: Could your move tool be set to object orientation rather then world?
3: As has been said, It is likely a video card issue, possibly aggrivated by using Vista |
Thanks to all of you.
As you said Kratch, my move tool was not oriented to world. So I could easily solve that problem. Yes, maybe I should get a better video card as time pases by and I use more fequently the program. I was also thinking that there must be a reason why maya 2008 is recommended for Windows Vista Business, so possibly not everything is working so fine on my machine, using Windows Vista Home Professional. |
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