Mirror clusters?
Hi,
I'm messing around just now with clusters on my character's eyelids. Is there an easy way to make a cluster, and transfer it/its weights across symmetrically? thanks, gubar |
Anyone able to help with this - or is it just a matter of doing the left eyelids, and then repeating the operation on the right?
Seems odd you can't mirror these... cheers gubar Edit: I'd also like to ask - can I move a cluster handle (without it deforming) to a better location? cheers |
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