"Error getting shader" and UV Layout problems
Hi, when I try to export an OBJ file, it works but I'm propted with a "Error getting shader" message, I assume this is linked to the problem when trying to open this OBJ in UV layout as I get the message "Can't open link to "ase.obj" headush: Can't read ase.obj.hsh: No such file or directory."
Any ideas? Thanks. |
If you're bringing it into a UV layout application, you don't even need materials. In the export options, turn materials off. It should come in with no problems now. FYI, make sure that you delete the existing .mtl file from the old obj, as this may cause problems.
Hope this helps. |
All times are GMT. The time now is 09:58 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018