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-   -   wheel tutorial (https://simplymaya.com/forum/showthread.php?t=6823)

Tabea 11-07-2003 03:51 PM

wheel tutorial
 
Hi i´m new to maya and try out the PLE version.

I´m interressted in modelling an wheel, but i searched an found no tutorial. Can anybody helps me? I found some nice for Lightwave, but when i try out i remarked that some function won´t be in maya.

So if there exist a tutorial it would great if you can help me.

P.S. i try maya because i will find out if it´s the right software for me :)

Tabea

Alan 11-07-2003 03:56 PM

you could use a displacement map/bump map depending on how complicated you want your tyre to be. if you want a tyre that uses geometry then you will have to work a little harder. Can you post a link to the lightwave tutorial? i'm sure we could help you find the equivalent tool in maya.

Alan

drknow 11-07-2003 03:56 PM

Ooooh i remember one. Look in the previous challenges in the simply maya forums. I think vectormans vehicle has one or has a link to one....Hope it helps...:):):):)

drknow 11-07-2003 03:58 PM

Dang, you beat me Pure.....:(:(:(:):):)

Alan 11-07-2003 04:01 PM

lol I'm getting good at that ;)

Tabea 11-07-2003 04:09 PM

Here is the link

http://www.rendering.de/nano.cms/Lig...erview&X_id=51

search for "Erstellen einer Auto Felge und Gummireifens"

It´s a video tut. The ascpet interressting me is the part who he connet two poly´s (the inner and the outerring) to make the spoke´s.

All i found in maya was he merge tools but that´s not the same.

Anyway i know Lightwave is a great poly modeller (better than maya??).

Or should i find out a tut for nurbs modelling a wheel?

i don´t know the advantages of both.

First at all i need a programm creating 3d logos imported from illustrator files (text and so on) but also for modelling cars bikes or architectur all stuff i would like to build (after hard way learning :) )


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