Moving texture files with a Maya file
Here is something that has been a problem for me for quite some time, so I am wondering if perhaps someone has an easy solution . .
I do not particularly like to create a seperate, individual directory for my texture files, I have one huge directory that I keep them ALL in. I use some of them for more than one project, and that way I don't have to go texture hunting so much. Problem is when I want to upload a project to the web, I then would have to find out were each file is that I need, AND change all the texture paths to meet the path requirements for the new folder I would create to include with the file. It seems that Maya would have some way of doing this. . . . ?? |
This probably doesn't help much but I've seen a script on one of the 3D sights that does something like this.
In the future you should maybe consider making copies of the textures that you're using on your project and include them in your project folder. That way you can still have your main library plus, you will have easy access to the textures you're using in each project and you won't have to search for them.. |
"In the future you should maybe consider making copies of the textures that you're using on your project and include them in your project folder. "
I am WAYYYYYYYY to lazy :p to do that when I know there has got to be a way to do this . . . . even if I have to write the code myself! :alien: |
Looks like someone has already wrote the code . . . .
Woopii . . . :attn: http://www.highend3d.com/maya/downlo...sWin-v1.0-.mel |
This one looks like a better script, I'll have to try it out . . .
http://www.highend3d.com/maya/downlo...ureManager.mel |
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