Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Zbrush displacment exporter PROBLEM (https://simplymaya.com/forum/showthread.php?t=30614)

ColdWave 06-08-2008 04:31 PM

Zbrush displacment exporter PROBLEM
 
1 Attachment(s)
Ok i have Zbrush 3.1 , i download the displacement exporter from pixological and it doesent work ... i get this message ...

ColdWave 06-08-2008 04:32 PM

1 Attachment(s)
And here is my UV map

gster123 06-08-2008 05:16 PM

Not too sure what you've done there sexy warden (your licence for Zbrush) could you give more detials.

In fact I cant remember if 3.1 already has it installed??

ColdWave 06-08-2008 07:52 PM

1 Attachment(s)
Warden ( Warcraft 3 ) sexy - because of my nick in Battle.net EUROPA - SexyWarden :attn:

So i model the basic mesh , i make the uv unwrap , get the model exported in .obj format , then i check uv->texture in zbrush just to see if they match , model in level 1 , model in level 2 that to level 5 , then i load my plug in downloaded from pixe... i've read that the Exporter don't work for 3 but work for 3.1 ! , so i set my export options to wight and heigt to 2048 Then the settings in the picture below

gster123 06-08-2008 08:13 PM

Hmmmm, one thing that I can see is that you might ahve the wrong export code, I've been to the pub so it might be wrong but do a google for the Z to maya export code, give that a bash

ColdWave 06-08-2008 08:32 PM

OMG YOU CAN CALL ME STUPED FU***R :D :D :D

I use Displacement Exporter 2 !!!!! and i get it like a plugin
but Zbrush 3.1 have Exporter 3 which one WORKS JUST FINE .... i just found it ahah stupid me ... :headbang: :headbang: :headbang:

10x for the comment :attn:


All times are GMT. The time now is 08:02 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018