car animation technics..
hi...
i was trying to make animation of car moving along a road..i have done it but the problem is..it doesnt looks real :mad: it looks like the car was floating on the road anyone have some kinda technics or tips to make better? to make it looks like it has some weight? i have try using dynamics(gravity) but that cant seem to go well with keyframing method :( thanks |
to really make it look good you'll need to set up a heirarchy that mimics the suspension system of a car. That way the chassis moves somewhat diffently from the wheels and axels. Then keyframe it every few frames.
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hi dann..
thanks for the input i have tried like what u said, and it looks good now i was thinking maybe theres some other way of doing it to make it easier or better cos' from i read and heard..maya is the best for animation, but in the end i still have to use this keyframing method...duh thanks anyway..maybe i dont understand this maya enough |
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