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-   -   mirroring sub d objects (https://simplymaya.com/forum/showthread.php?t=17161)

munny 27-06-2005 12:58 PM

mirroring sub d objects
 
Hi folks ,

Iv'e modeled a left boot which has been converted from poly's to sub d's.I now want to mirror it so as to have a right boot using sud d surfaces>mirror geometry but I get an error message saying"select a subdivision surface whose geometry you want to mirror" even though the object is already selected.


In an earlier file Iwas able to mirror a low poly boot but it attaches itself to the mirrored object even though 'merge with original is turned off in the options box.

any suggestions? Cheers.

Shadeblade 27-06-2005 02:39 PM

1 Attachment(s)
I think this may help. Go to duplicate options and change as shown here:

Mayaperson 28-06-2005 06:55 PM

I was wondering if someone could give me come tips on how to model a body. :headbang:

mhcannon 28-06-2005 08:25 PM

Google for tutorials... there are quite a few out there.

munny 02-07-2005 02:30 PM

Many thanks , shadeblade I'll give it a go.

munny 02-07-2005 02:39 PM

mirroring objects
 
that worked fine.Thanks again ,shadeblade.

Shadeblade 02-07-2005 04:15 PM

Glad to help, Munny :)

masterfool 11-07-2005 11:49 PM

Mirroring
 
Hey Guys,

Is there any reason why you would not just covert your SubD back To Poly, and go Polygons> Mirror Geometry, then Convert Poly to SubD again? That is if SubD Mirror does not work.

Did you model something in SubD that you would lose if you converted back to Poly? I'm not sure if it made a difference. Of course you can always do the standard Duplicate function, then merge vertices, but that seems unituitive.

Thoughts?


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