Free Friday Tutorial #10 Bevel vs Smooth
Bevel vs Smooth in Maya 2012 on Vimeo
An informative short tutorial on bevel and smoothing in Maya 2012 with some tips for hard surface modeling. Many thanks to Rick for creating it! |
Nice one Rick...........dave
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Nicely done again Rick
cheers bullet |
I really found it very useful..!! Thankyou
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Nice one. Learned a lot!
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If you are trying to save polycount on render-time by using lower segment vals, don't you run into issues with UV mapping and any other history? It seemed like that was a proposed benefit of using bevel with history on, but it sounds dangerous.
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thanks Rick, very interesting stuff, always liked the bevel option, but didn't realize object was lighter [vs smooth ] as a result, cheers...
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