convert ncloth to mesh
hey guys, I must be overlooking something ridiculously obvious, but how do I go about converting an ncloth mesh into a regular one in the state it is in?
I have ran an ncloth simulation and got the cloth in a nice pose, which I want to keep, but I can't figure out how to keep the cloths look while removing the ncloth attribute. -Andy |
Set the pose as an initial state (edit nCloth > initial state > set from current) then in the channel box where it says 'isDynamic' turn that to off, ta da!!
Hope it helps Chris |
thanks, it worked perfectly :)
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For Maya 2015, it's nSolver > Initial State > Set from current
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