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Make sure the camera being rendered is the camera which actually is looking at your scene.
REnder Globals -> Common -> Render Object (Render All) Render Globals -> Common -> Camera (whatever camera is your viewport to your 3d world.. most commonly persp... but it will say at the bottom of your work window.) |
Do you have lights in the scene? or check the tick box in the Render Globals menu that enables a default light, without shadows etc
Jay |
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