Nov/Dec - Character - Modern/Infomercial - Iron_tick - Norm
Oh my, this is going to be hard to explain...
Legolas in a modern day Bowflex commercial. The Legolas Bowflex The image should be in your head right about..... Now.. LOL |
I like it !
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the rough out of the head
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Very nice. :)
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Mike, you'd be proud of me. thats all polygon.
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nice.... very nice indeed, good moddeling
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Remember to post yer wireframes as you go. :D
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stage 2 of the head modelling. still in poly. I might switch to nurbs . will see later.
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Looking really good!
Not sure if your mesh is at that constant density? if not you may want to watch out for the areas of pinching around the nostrils and corners of the mouth. Keep it up :) |
Thanks
That mesh is constant with no pinching. ill get up a mesh only shot in the morning. |
i think the cheek loop is wrong.... hmm may just be me =s, it may skew in animation even though not now .... possibly..... though im no expert... i just dont think the polys should run down from the eye into the mouth, simply because wrinkles dont flow like that
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I see what you mean. it may cause a porblem but, i think i can control it with some mel scripts to constrain verticie movement. If i can, ill keep it this way just for the sake of shape flow. that guys got a curvy face so i let my geometry follow contours more than shape. Gives me more control over the distinguishing marks.
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true, just thought i wud say, the shape is looking great though
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Please excuse my ignorance, but what is Bowflex? :confused:
Whatever it is, and whatever the advertisement is like? I still think your model Rox!! :D Scraggy |
lol yeh i was going to ask but i didnt cos i think i wud be the only one who had absolutely no idea :D
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