PolySew for Maya?Merge oppisite polys fpr holes or extend them
PolySew
For Lightwave,they have PolySew for making inverse or bridge extrusions. I'm not seeing anything like that for Maya. What I want to do is a Boolean without haveing to go back and Fill Holes by selecting edges. Is there a easy way in Maya? Say you have a cube(6sides). On to opposing sides you have a smaller poly centered in the middle of these two polys. I want to tunnel made to each of these threw the middle of the cube,sort of a boolen but with the tunnel being filled with just the one hole. Or perhaps Im trying to go about this the wrong wat? Thanks for any help |
How about posting a sketch of what you want to accomplish mate?
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I don't think they have a command for that right out of the box. takes a few more steps. That is one option I wouldn't mind seeing come to Maya soon.
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Quote:
adldesigner,that link I gave there shows what I wish to accomplish.Just look on that page for Polysew. Thanks guys. |
Seems really handy.
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Hi wgreenlee,
I'm not sure if this is quite like the polysew thing for Lightwave but it looks a bit like it... PolyBridge... --> http://digilander.libero.it/t_reds/script.html regards Strarup |
strarup
Oooh...thank ya...! I'm going to check that bad boy out.... Thanks for replying strarup. I'll let everyone how it went. EDIT:.......crap its too old.Need it recompiled for 4.5X Oh well,I guess I'll send him a email to see if he is going to continue with this. A real time saver it is. Thanks anyway guys. |
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