Batch renderiing stalls
I need to render a shot that's 375 frames long. I usually use Deadline render manager, although I was having problems with a particular shot, so I decided to use the good-old batch render option in Maya's rendering menu.
That all works fine and dandy, but, after a couple of hours, it hangs. I then have to cancel it, re-enter the frame to begin rendering with and start over again. I was hoping to have this shot done over night, but that's not going to happen as it'll stall. Anyone got any ideas how to stop it stalling? Thanks |
Not sure why it's stalling, but I would try batch rendering outside of Maya. The Maya interface uses a lot of ram that you don't need for rendering. Try this. Make sure your render settings are set up as you want them. Close Maya, and right-click on your maya file. It should give you a render option, so select that. It should start rendering in DOS.
I hope this helps. Good luck. |
Quote:
So you right click the maya mb file? I just tried that but did nt get a render option, any chance you could post a screen grab Dann? Ive been creating a text file with the render flags (for thre rendering engine that I want) with the file extension and then saving that out as a .bat file to render with, never heard of your method, which would be great! |
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